I am a Freelance concept artist, currently living in Rome. Previous projects include Star Citizen and Horizon: Zero dawn.
I have a passion for making realistic and scientifically accurate designs, working a lot with 3d assets and lighting. I like pushing things both visually and technically within given constraints such as time management. For me extensive research, and basing my designs on science or strong foundations is key. My current main focus within the design field is hard sci-fi vehicle, prop and environment design but I also loved working on various fantasy projects.
I had the privilege to work at Sony Guerrilla Games for over a year on the just announced Horizon: Zero Dawn.
In my spare time I greatly enjoy cycling as a sport and with it also try raising money for charity. This year I managed to raise almost 5000,- for the national cancer foundation. I have also been organising succesful bi-monthly local events, leading a small team and solving marketing and multi-media problems.
I am open for freelance offers, please feel free to email me.
Jort van Welbergen
Worked for Imagine FX, Paprika studios and White Dragon Miniatures
Interior design, prop design and vehicle design
Environment and prop design for Horizon Zero Dawn and the Killzone Shadowfall DLC.
I worked on a yet unnanounced IP with a primary focus on photo-realistic building block design. However I worked very closely with the rest of the concept team and I have also various work on the Killzone Shadowfall DLC packages.